Sound and Music Production 2 Sound Engineering
Sound and Music Production 2 Sound Engineering
Table of Contents
Study Facts
- Prog. CodePLMP2T
- NQF Level5.2
- Credits120
- Valid fromH25
- Study ModeFull-time
- Program Manager
The Sound and Music Production 2nd year specialization in studio Sound Engineering gives students deepened knowledge, skills and competence in the music and sound creation and production process from idea to delivery for the music and media industries. While the students main focus will be the individual artistic and technical development as producers and sound engineers, they will learn how to do technical and/or creative work with, and for others. They will be self-sustained in the process of recording, producing and delivering their musical and sound technical products.
In addition to the continuing demands of the traditional music and media industries, whole new markets have been created over the last few years. This includes both artistic and technical music production work. There is also an increased demand in a range of sound engineering tasks, both in pure-audio media and in music and sound for picture. Sound and Music Production at Noroff provides a foundation for entering this field professionally.
Typical applicants are those with an interest in the technical side of producing music with modern and traditional tools, and wish to translate this into a career producing and doing technical work for music and media industries.
The Digital Classroom
All students at Noroff have access to a digital classroom, referred to as the learning platform. Here the student can access relevant academic and practical information about the study programme. The learning platform also contains learning content, activities, delivery deadlines, work requirements and assessments for every course.
Campus
As part of the campus community, students will have access to on-site teachers, guest lecturers, and other students during their learning journey. Students on campus study in modern working environments and have access to professional equipment used for practical training.
Vocational education at Noroff can expand career opportunities and lay lifelong learning foundations. Throughout the programme, students will familiarise themselves with key competencies relevant for industry employment. Students who graduate with a higher professional degree are eligible to enter a bachelor´s degree at one of our partner universities.
Career opportunities
After graduation, the candidate may qualify for work within these areas:
- Producers, recorders and mixers in music industry projects
- Editing and postproduction personnel for media
- Sound engineers and editors in podcast, audio book, radio and audio drama
Further studies
After graduation, the candidate may qualify for the following bachelor´s degrees:
- BIMM: BA(Hons) Music & Sound Production
- University of South Wales: BSC(Hons) Creative Industries (Popular Music Technology)
The Norwegian Qualifications Framework for lifelong learning (NQF) defines the levels of qualifications in the Norwegian educational system. These levels describe what a learner knows, understands, and can do as a result of a learning process. Categories in NQF are defined as:
Knowledge: Understanding theories, facts, principles, procedures in the discipline, subject area and/or occupation.
Skills: Ability to utilise knowledge to solve problems or tasks (cognitive, practical, creative and communication skills).
General Competence: Ability to independently utilise knowledge and skills in different situations.
After graduation from this programme, students have acquired the following learning outcomes:
The candidate:
- has knowledge of concepts, tools and processes used for sound and music production in multi-room studios
- has knowledge of concepts, theories, models, processes and tools used for recording, production and delivery of sound and music productions to the music and media industry
- has knowledge of processes, theories and tools used for sound recording and production in various genres
- knows different roles in the music and media industries and understands history, traditions, uniqueness and societal role of the music production field
- can assess own work in relation to current artistic, formal and commercial norms and requirements in the music and media industries
- has insight into their own development opportunities and current career paths as a sound and music producer in an interdisciplinary media industry
- has knowledge of concepts, theories, models, processes and tools used for advanced sound recording, production and deliveries of sound products
- has knowledge of concepts, processes and tools used in finishing, finishing and delivery of finished music productions and sound products adapted to different media formats
- has knowledge of key concepts and relevant sound theory for technical and acoustic adaptation of rooms for recording and post-production of sound
The candidate:
- can apply professional knowledge to issues related to the production of sound and music in a multi-room studio
- can explain professional choices related to various types of music productions and in interdisciplinary collaborations aimed at the music and media industry
- can use tools, processes and methods related to recording and production of sound and music in various relevant formats
- can reflect on artistic and commercial production choices and adjust these after feedback
- can find and refer to reliable information about the historical development of the music production field and assess the relevance to their own practice
- can find and refer to reliable information and subject matter and assess the relevance to a production issue
- can explain professional choices when recording relevant ensembles
- can find and refer to reliable information about tools, theories, concepts and working methods in studio technology
- can account for professional choices made in post production, completion and delivery of sound productions in various media formats
- can reflect on the professional practice as a producer and studio sound engineer and adjust according to feedback
The candidate:
- can plan and carry out sound and music production independently and in collaboration with others in line with ethical standards, requirements and guidelines
- can plan and carry out audio and music productions aimed at the music and media industries
- can exchange professional experiences and views with peers, and participate in discussions about the development of good production practice
- can contribute to organizational development in the music industry and develop business activities independently or in collaboration with others
- can plan and carry out an efficient music production process in line with professional quality requirements, where considerations for participants and clients are taken into account
- can plan and carry out sound work in interdisciplinary collaborations aimed at the music and media industry and deliver finished products in line with current quality requirements and specifications
- can exchange views with other peers in the music industry and participate in discussions about good practice
Course code | Course name | Semester | Weeks | Hours | Credits |
---|---|---|---|---|---|
FM1SMPF15 | Studio & Music Production Fundamentals | 1 | 10 | 400 | 15 |
FM1MSPP15 | Media Sound & Production Project | 1 | 7 | 280 | 15 |
FM1SOMP15 | Songwriting & Music Production | 2 | 13 | 520 | 15 |
FM1POPP15 | Portfolio & Production Project | 2 | 9 | 360 | 15 |
FM2SSE175 | Studio Sound Engineering practice | 3 | 10 | 400 | 17,5 |
FM2MSE125 | Media Sound Engineering and Production Project | 3 | 7 | 280 | 12,5 |
FM2SEPC10 | Sound Engineering & Production in Context | 4 | 10 | 400 | 10 |
FM2IKSE20 | Industry knowledge in practice for Sound Engineers | 4 | 12 | 480 | 20 |
Total | 78 | 3120 | 120 |
Noroff offers an engaging student-active learning experience that prepares students for professional working life through unique and industry-relevant learning activities, including flexible and independent self-study. Guidance and feedback from teachers support students' learning journey.
All learning activities are aligned with the current learning outcomes, designed to promote a holistic understanding of key issues and challenges within each subject area. By fostering critical thinking, creativity, collaboration, and communication, students will develop lifelong learning skills.
Learning activities can vary for campus and online delivery and are composed of theoretical and practical approaches, providing students with the best possible outcome for each course.
For all online studies, English is the primary language for teaching. English can also be used as the teaching language on some campuses.
Assessment consists of compulsory activities and exams. These impact the student’s learning significantly and concludes if the student has achieved the intended learning outcome and, if so, at what level. Assessments include summative and formative methods depending on the content of the learning outcome of each course. Assessments for each course are described in the course descriptions.
Information about equipment requirements is available here: https://www.noroff.no/studier/fagskole/lyd-musikkproduksjon
There are three ways to meet the admission criteria and be enrolled as a student:
1. By upper secondary education (videregående skole)
- Higher education entrance qualification from Norway or abroad
2. By Norwegian vocational upper secondary education
- Documented vocational qualifications diploma (yrkeskompetanse) within medie-produksjon
- Documented craft certificate (fag og svennebrev) within: Content Producer, Media Designer, Media Technician (innholdsprodusent, mediedesigner, medietekniker)
3. Prior learning and work experience
More Information about admission requirements is available here: https://www.noroff.no/sok/opptakskrav