Sound and Music Production 2 Sound Engineering

Sound and Music Production 2 Sound Engineering

  • Study facts
    • Prog. Code
      PLMP2T
    • NQF Level
      5.2
    • Credits
      120
    • Valid from
      H24
    • Study mode
      Full-time
    • Program manager
About the programme

The Sound and Music Production 2nd year specialization in studio Sound Composition gives students deepened knowledge, skills and competence in the music and sound creation and production process from idea to delivery for the music and media industries. While the students main focus will be the individual artistic and technical development as producers and sound engineers, they will learn how to do technical and/or creative work with, and for others. They will be self-sustained in the process of recording, producing and delivering their musical and sound technical products.

In addition to the continuing demands of the traditional music and media industries, whole new markets have been created over the last few years.  This includes both artistic and technical music production work. There is also an increased demand in a range of sound engineering tasks, both in pure-audio media and in music and sound for picture.  Sound and Music Production at Noroff  provides a foundation for entering this field professionally.

Typical applicants are those with an interest in the technical side of producing music with modern and traditional tools, and wish to translate this into a career producing and doing technical work for music and media industries.

Learning Environment

All students at Noroff have access to a digital classroom, referred to as the learning platform. Here the student can access relevant academic and practical information about the study programme. The learning platform also contains learning content, activities, delivery deadlines, work requirements and assessments for every course.

Campus 
As part of the campus community, students will have access to on-site teachers, guest lecturers, and other students during their learning journey. Students on campus study in modern working environments and have access to equipment used for practical training.

After graduation

Vocational education at Noroff can expand career opportunities and lay lifelong learning foundations. Throughout the programme, students will familiarise themselves with key competencies relevant for industry employment. Students who graduate with a higher professional degree are eligible to enter a bachelor´s degree at one of our partner universities.

Career opportunities

After graduation, the candidate may qualify for work within these areas: 

  • Producers, recorders and mixers in music industry projects
  • Editing and postproduction personnel for media
  • Sound engineers and editors in podcast, audio book, radio and audio drama

Further studies

After graduation, the candidate may qualify for the following bachelor´s degrees:

  • BIMM: BA(Hons) Music & Sound Production
  • University of South Wales: BSC(Hons) Creative Industries (Popular Music Technology)
Learning Outcome

The Norwegian Qualifications Framework for lifelong learning (NQF) defines the levels of qualifications in the Norwegian educational system. These levels describe what a learner knows, understands, and can do as a result of a learning process. Categories in NQF are defined as:

Knowledge: Understanding theories, facts, principles, procedures in the discipline, subject area and/or occupation.

Skills: Ability to utilise knowledge to solve problems or tasks (cognitive, practical, creative and communication skills).

General Competence: Ability to independently utilise knowledge and skills in different situations.

After graduation from this programme, students have acquired the following learning outcomes:

Knowledge

The candidate:

  • has knowledge of concepts, tools and processes used for sound and music production in multi-room studios
  • has knowledge of concepts, theories, models, processes and tools used for recording, production and delivery of sound and music productions to the music and media industry
  • has knowledge of processes, theories and tools used for sound recording and production in various genres
  • knows different roles in the music and media industries and understands history, traditions, uniqueness and societal role of the music production field
  • can assess own work in relation to current artistic, formal and commercial norms and requirements in the music and media industries
  • has insight into their own development opportunities and current career paths as a sound and music producer in an interdisciplinary media industry
  • has knowledge of concepts, theories, models, processes and tools used for advanced sound recording, production and deliveries of sound products
  • has knowledge of concepts, processes and tools used in finishing, finishing and delivery of finished music productions and sound products adapted to different media formats
  • has knowledge of key concepts and relevant sound theory for technical and acoustic adaptation of rooms for recording and post-production of sound
Skills

The candidate:

  • can apply professional knowledge to issues related to the production of sound and music in a multi-room studio
  • can explain professional choices related to various types of music productions and in interdisciplinary collaborations aimed at the music and media industry
  • can use tools, processes and methods related to recording and production of sound and music in various relevant formats
  • can reflect on artistic and commercial production choices and adjust these after feedback
  • can find and refer to reliable information about the historical development of the music production field and assess the relevance to their own practice
  • can find and refer to reliable information and subject matter and assess the relevance to a production issue
  • can explain professional choices when recording relevant ensembles
  • can find and refer to reliable information about tools, theories, concepts and working methods in studio technology
  • can account for professional choices made in post production, completion and delivery of sound productions in various media formats
  • can reflect on the professional practice as a producer and studio sound engineer and adjust according to feedback
General Competence

The candidate:  

  • can plan and carry out sound and music production independently and in collaboration with others in line with ethical standards, requirements and guidelines
  • can plan and carry out audio and music productions aimed at the music and media industries
  • can exchange professional experiences and views with peers, and participate in discussions about the development of good production practice
  • can contribute to organizational development in the music industry and develop business activities independently or in collaboration with others
  • can plan and carry out an efficient music production process in line with professional quality requirements, where considerations for participants and clients are taken into account
  • can plan and carry out sound work in interdisciplinary collaborations aimed at the music and media industry and deliver finished products in line with current quality requirements and specifications
  • can exchange views with other peers in the music industry and participate in discussions about good practice
Course Overview
Course code Course name Semester Weeks Hours Credits
FSMP1-SL05 Studio Life Fundamentals 1 4 160 5
FSMP1-MF10 Music Production Fundamentals 1 6 240 10
FSMP1-MP05 Media and Post-Production 1 3 120 5
FSMP1-SP10 Semester Project 1 1 4 120 10
FSMP1-LM05 Listening Skills and Musical Structure 2 3 120 5
FSMP1-SW05 Songwriting Fundamentals 2 6 240 5
FSMP1-PP05 Production Process 2 4 240 5
FSMP1-PF05 Portfolio 2 4 160 5
FSMP1-EP75 Exam Project Music 1 2 4 200 7.5
FSMP1-EP25 Exam Project Media 1 2 1 40 2.5
FSMP2-SW05 Studio Practice and Workflows 3 3 120 5
FSMS2-ST05 Studio Technology 3 3 120 5
FSMS2-SR75 Studio Live Recording 3 4 120 7.5
FSMS2-MP05 Media Sound and Post Production 3 4 160 5
FSMS2-SP75 Semester Project 2 3 3 120 7.5
FSMS2-SE05 Sound Engineering in Context 4 6 240 5
FSMS2-SS05 Style Studies and Production 4 4 160 5
FSMP2-PD25 Project Workflows and Delieveries 4 3 120 2.5
FSMP2-IK25 Industry Knowledge 4 3 120 2.5
FSMS2-PF05 Portfolio 4 1 40 5
FSMS2-EP75 Exam Project Music 2 4 4 160 7.5
FSMS2-EM25 Exam Project Media 2 4 1 40 2.5
Total     120
Teaching and Learning

Noroff offers an engaging and student-active learning experience that prepares candidates for professional working life through unique and industry-relevant teaching and learning activities governed by the current learning outcomes. Teaching and learning engage students in the learning process by promoting a holistic understanding of the different issues and challenges relevant to the subject areas. By fostering critical thinking, creativity, collaboration, and communication, students will develop lifelong learning skills.

Activities can vary for campus and online delivery and are composed of theoretical and practical approaches, providing students with the best possible outcome for each course. Noroff distinguishes between teacher and student-led activities. Both are equally important and tailored to each course’s educational approach. Teaching and Learning activities used in the courses are outlined in the course descriptions. 

80% attendance on learning activities is mandatory. If the candidate fall short of 80% attendance without pre-approved health or welfare absence, additional assessment and/or re-sits might be required to qualify for project exams. 

English can be used as the teaching language on some campuses. More information is available here: https://www.noroff.no/studier/fagskole/lyd-musikkproduksjon

Work Requirements and Assessment

Assessment impacts the student’s learning significantly and concludes if the student has achieved the intended learning outcome and, if so, at what level. Assessments include summative and formative methods depending on the content of the learning outcome of each course.

A course usually consists of one or more work requirements. The most common is compulsory course assignments that assess the acquired competencies outlined in the course learning outcomes. Course assignments are assessed as Passed/Failed or graded from A to F, after which verbal or written feedback is provided. Tests can also evaluate students’ achievements and are usually used in combination with compulsory assignments.

Online studies may also require students to deliver one or more compulsory module assignments during a course. This is to follow up and support the online students’ learning path. Module assignments can be used as learning activities for campus students.

Work requirements and assessment methods for each course are described in the course descriptions.

Equipment Requirements

Information about equipment requirements is available here: https://www.noroff.no/studier/fagskole/lyd-musikkproduksjon

Admission requirements

There are three ways to meet the admission criteria and be enrolled as a student: 

1. By upper secondary education (videregående skole) 

  • Higher education entrance qualification from Norway or abroad 

2. By Norwegian vocational upper secondary education  

  • Documented vocational qualifications diploma (yrkeskompetanse) within medie-produksjon
  • Documented craft certificate (fag og svennebrev) within: innholdsprodusent, mediedesigner or medietekniker

3. Prior learning and work experience   

More Information about admission requirements is available here: https://www.noroff.no/sok/opptakskrav