Bachelor in Interactive Media: Games

Bachelor in Interactive Media: Games

  • Study Facts
    • Area of Study
      Interactive Media
    • ECTS
      180
    • NQF Level
      Bachelor's degree (Level 6 1. Cycle)
    • Campus
      Kristiansand, OnlinePLUS - Oslo, Online
    • Study Mode
      Full-time, Online
    • Entry Requirements
    • Study Programme Leader
      Joshua Griffin
Introduction

Noroff University College (NUC) offers awards that specialise in the utilisation of digital technology. The objective of the Bachelor in Interactive Media: Games (IMG) is to provide you with an understanding of the competence required to be successful within the field, depending on your chosen program of study. From idea to final product, students are introduced to the tools, concepts and fundamentals of creative game art and design, interactive visualisation, and emerging technological platforms.

The study equips students with the knowledge and skills for successful employment in the Games industry, by installing an industry-ready attitude and perspective. Combining traditional design skills and creative process with cutting-edge technology, this study programme focuses on enhancing and nurturing the students’ creativity. The subject material will enable graduates to go on to postgraduate study in the area, and will also enable them to fulfil a number of distinct employment titles.

Graduates of the degree will have a portfolio of work in preparation to move into industry employment. Importantly, through immersive learning experiences the students will engage in practices that are specifically designed to enhance a deeper understanding of the course content through an acknowledgement of the student’s own learning style.

Aims of the Degree Programme

This degree programme aims to develop creative industry practitioners with the knowledge and skills to readily make use of theories and practices with contemporary and potential future technologies in the production of various media and platforms.

The study has been specifically designed to equip graduates with the conceptual understanding and principles of creative content development to enable adaptation for specific purposes. In addition, students will acquire the principles for self-reflective practice and understands the importance of an explorative yet focused approach to lifelong learning. The study prepares students for work within a wide range of creative and entertainment media industries such as film, games, music, TV, publishing and web.

During their learning journey, students will engage in industry-standard best practice in the design, development and implementation of a variety of media forms, and understand the impact of social and cultural content towards media and audiences. Students will be able to recognizes the importance of active engagement, communication and transferable skills in preparation for industry employment.

Entry Requirements

For general admission it is required to document the following criteria as passed:

  • Higher Education Entrance Qualification, and 
  • Candidates must be able to document proficiency in the English language. Language requirements by Samordna Opptak

For admission on basis of prior learning and work experience:
Admission based on prior experience requires a written application for evaluation. Applicable candidates must be at least 25 years of age in the year of admission.

For candidates with foreign education the requirements for Higher Education are: 

  • The country must be recognized by NOKUT, specified in the GSU-list.
  • Candidates must be able to document proficiency in the English language. Language requirements by Samordna Opptak

For further information, please see the admission requirements: https://www.noroff.no/en/admission/admission-requirements

Campus and Online Study

All students follow the same progression according to their education plan, irrespective of whether they study online or on campus. All students study the courses at the same time, with the same delivery and workload, following identical assessment strategies for every course. At the study level no distinction is therefore made between campus and online students. All students are required to engage in live education sessions (such as lectures) and undertake all required educational activities.

Students are encouraged to interact with each other via online forums and chat systems, enabling discussions to take place involving both online and campus students. Each student cohort is therefore a single learning community, concurrently engaging in all educational activities irrespective of actual physical location. Throughout all educational sessions course staff actively encourage participation from campus and online students simultaneously, and do not focus solely on those who are physically present.

This tight integration of campus and online ensures students will be part of a cohesive learning community throughout their study. As a result, this also means that should students personal situations change during their studies, and they must change their mode of study from online to campus (or vice versa) this can be done with little to no disruption to their studies.

Opportunities for Further Studies

Undertaking some period of study at an international educational institution can result in many benefits to those who take part, including:

  • Language and general competence in the destination country and culture
  • Development of personal and professional networks in other parts of the world
  • Personal growth and holistic development.

All students are eligible to apply to undertake a period of study at an international university. All international study opportunities are subject to the application processes and admissions requirements of the international institution, in addition to an evaluation of the suitability of the proposed study exchange within the students’ study at NUC. Full details of international study opportunities and the application process is available to all students within the LMS.

Relevant post-graduate studies:

Possible Professions

The subject material will enable graduates to go on to postgraduate study in the area, and will also enable them to fulfil a number of distinct employment titles, such as:

  • Game Developer or Producer
  • Environment Artist
  • Level Editor/Designer
  • UI Artist
  • Interactive Media Designer
Accredited
April 12th, 2012
Last revision date: 
June 2023