UM2CON10 Conceptualisation
UM2CON10 Conceptualisation
- Course description
- NQF LevelBachelor's degree (Level 6 1. Cycle)
- Area of StudyInteractive Media
- Program of StudyIM Shared
- ECTS10
- CampusKristiansand, OnlinePLUS - Bergen, OnlinePLUS - Oslo, Online
- Course LeaderJoshua Griffin
Language of Instruction and assessment: English
May be offered on Campus and Online.
May be offered as a separate course.
Included in the following bachelor's degrees:
- Interactive Media: Animation
- Interactive Media: Games
The course aims to achieve strategies in idea development and presentation of these. Students will identify a framework in order to fully present an original concept.
The student has knowledge of
K1 | methods that professionals use throughout the creative process. |
---|---|
K2 | working as an independent creative artist and the capacity for conceptual thinking. |
K3 | concept documents that exist in both commercial and independent productions. |
The student gain skills in
S1 | application of methodologies to generate powerful and effective art and interactive media concepts. |
---|---|
S2 | develop and refine specific design workflow in presentation of clear media proposals. |
S3 | clearly communicating ideas with clients and commercial setting. |
The student can demonstrate
G1 | a contextual understanding of knowledge visualisation through problem-solving and coordination in presentation of concepts. |
---|---|
G2 | others’ ideas and handling conflicting issues of meaning through representation and presentation of concepts. |
- Developing, analysing and evaluating conceptual ideas
- Visual interpretation and communication
- Teamwork and collaborative practices
- Teaching will be based on a hybrid-flexible approach. Instructor-led face-to-face learning is combined with online learning in a flexible course structure that gives students the option of attending sessions in the classroom, participating online, or doing both.
- All activities require active student participation in their own learning.
- Learning delivery methods and available resources will be selected to ensure constructive alignment with course content, learning outcomes and assessment criteria.
- Students will be taught using a mixture of guidance, self-study, and lecture material. Topics will be introduced in a series of weekly lectures. The guidance sessions will be directed practical exercises and reading in which students can explore topics with support from a teacher. This material will also require students to self-manage their time to ensure tasks are completed and the theory is fully understood. This will allow the students to fully engage with lectures and with their peers.
- Learning resources are available in the LMS and include, but is not limited to:
- literature and online reading material (essential and recommended)
- streams, recordings and other digital resources, where applicable
- video conferencing and communication platforms, if applicable
- tools, software and libraries, where applicable
- Students must have access to an internet connection, and suitable hardware.
- Accessing live streams and virtual laboratories requires a minimum broadband connection of 2Mbps (4Mbps recommended).
- Students working on their own laptop/computer are required to acquire appropriate communications software, a webcam, and headphones (or a similar alternative).
UM1PBL05 Problem Based Learning and Research Methodologies, or equivalent course(s).
The reading list for this course and any additional electronic resources will be provided in the LMS.
Activity | Duration |
---|---|
Teacher-led activity | 24 |
Teacher-supported work | 48 |
Self-study | 178 |
This course has one (1) exam contributing towards the overall and final grade of the course.
The exam must be assessed as passed to receive the final Course Grade.
Form of assessment | Grading scale | Grouping | Duration of assessment |
---|---|---|---|
Portfolio of Work | A-F |