ADK2005 Animation III & acting

    • Course code
      ADK2005
    • Number of credits
      15
    • Teaching semester
      2026 Spring
    • Language of instruction
      English
    • Campus
      Hamar
    • Required prerequisite knowledge

      Recommended: ADK1002 Animation I & principles and ADK2004 Animation II & body mechanics

Course content
  • Acting
  • Dramaturgy
  • Advanced body mechanics
  • Cinematography
  • Advanced visual storytelling
  • Advanced character development
  • Classic cartoon animation

Learning Outcome

Upon completing the course, the student will have achieved the following learning outcomes:

Knowledge

The student:

  • has broad knowledge of animation concepts & styles
  • has knowledge of character development
  • has knowledge of acting and dramaturgy for animation
  • has knowledge of the processes involved in using motion capture to create animation
Skills

The student:

  • can create believable and convincing animation
  • can apply dramaturgical analysis to acting and critical assessment of animation
  • can animate different styles such as classical traditional animation and realistic animation
  • can use advanced visual storytelling techniques
General competence

The student:

  • has insight into advanced animation and storytelling and can participate in artistic and academic discussions about it
  • is capable of preparing and executing animations for game productions
  • has an understanding of different styles within animation
Teaching and working methods

The course is structured as a combination of lectures, practical exercises, continuous submissions, self-study, and supervision.

Required coursework
  • 2-4 individual assignments
  • 1 group assignment
Assessments
Form of assessmentGrading scaleGroupingDuration of assessmentSupport materialsProportionComment
Written assignment
ECTS - A-F
Individual
  • All
50
Folder 1
Written assignment
ECTS - A-F
Individual
  • All
50
Folder 2
Form of assessment
  • 2 individual assignments, each counting for 50% of the final grade. At leat one of the folders must be must be completed for the Game School Expo.
Course name in Norwegian Nynorsk: 
Animasjon III & skodespel
Course name in Norwegian Bokmål: 
Animasjon III & skuespill
Faculty
Faculty for Film, TV and Games
Department
Department of Game Development - The Game School
Area of study
Mediefag
Programme of study
Bachelor's Degree in Animation and Digital Art
Course level
Intermediate course, level II (200-LN)