UX/UI Design
UX/UI Design
Table of Contents
Study Facts
- Prog. CodeUX-60
- NQF Level5.1
- Credits60
- Valid fromH27
- Versionv1.0 (2026-06)
- Study ModeFull-time, Part-time
- Program Manager
UX/UI Design is a one year higher vocational education programme (60 ECTS) in the field of digital product design. The programme prepares candidates for collaborative work in digital product development, with particular emphasis on user research, interaction design, interface design, accessibility, prototyping, usability testing, and design systems.
Students gain knowledge of how digital interfaces are developed in relation to user needs, usability, accessibility requirements, and relevant standards. The programme provides competence in design processes, professional tools, and practical methods used in digital product development, while also preparing students to work with fast developing tools, technologies, and workflows in the field.
The education combines practical and theoretical approaches that support professional development and further specialisation. Candidates acquire knowledge and skills in visual design, user research, design thinking, interaction and information design, accessibility, and prototyping, together with insight into relevant standards, workflows, and professional practice. The programme also supports the development of ethical awareness, collaboration, and responsible design practice, including attention to accessibility, inclusion, privacy, and the impact of design decisions on users. Candidates who complete the programme will be able to contribute to practical UX/UI design work and collaborate with peers and stakeholders in the development of digital interfaces and user centred solutions.
The Digital Classroom
All students at Noroff have access to a digital classroom, referred to as the learning platform. Here the student can access relevant academic and practical information about the study programme. The learning platform also contains learning content, activities, delivery deadlines, work requirements and assessments for every course.
Online
Online studies are flexible since students can study from anywhere and at their own pace according to the academic progression and scheduled deadlines. Students access their learning material for each course through the learning platform, and discussion forums are used for communication between fellow students and teachers. Lectures and live-stream sessions are not a part of the primary offer but may be provided as an additional activity depending on the course.
Campus
As part of the campus community, students will have access to on-site teachers, guest lecturers, and other students during their learning journey. Students on campus study in modern working environments and have access to professional equipment for practical training.
Vocational education at Noroff can expand career opportunities and lay lifelong learning foundations. Throughout the programme, students will familiarise themselves with key competencies relevant to industry employment.
Career opportunities
After graduation, the candidate may qualify for work within these areas:
- UX/UI Designer
- UI Designer
- Digital Designer
- Interface Designer
- Freelance or self employed work within UX/UI and digital design
The Norwegian Qualifications Framework for lifelong learning (NQF) defines the levels of qualifications in the Norwegian educational system. These levels describe the knowledge, skills, and competence a learner is expected to achieve as a result of a learning process. Categories in NQF are defined as:
Knowledge: Understanding theories, facts, principles, procedures in the discipline, subject area and/or occupation.
Skills: Ability to utilise knowledge to solve problems or tasks (cognitive, practical, creative and communication skills).
General Competence: Ability to independently utilise knowledge and skills in different situations.
After graduation from this programme, students have acquired the following learning outcomes:
The candidate:
- has knowledge of key concepts, processes, and tools relevant to UX/UI design, including visual design, interaction design, user research, prototyping, and usability principles
- has knowledge of information architecture, interaction patterns, and design systems that support accessible, consistent, and effective user experiences.
- has insight into relevant regulations, standards, and quality requirements, with emphasis on universal design, WCAG, and inclusive design practice.
- has knowledge of emerging technologies and their relevance to UX/UI design and digital innovation.
- has knowledge of industry practices and workflows, including agile methods, team based product development, and professional tools.
- has knowledge of entrepreneurial and freelance practices relevant to digital product design.
- can update their knowledge through research, feedback, testing, and relevant guidelines.
- understands the importance of UX/UI design in a societal and value creation perspective, with emphasis on accessibility, innovation, and ethical product development.
The candidate:
- can apply knowledge to practical and theoretical problems in UX/UI design, including visual design, interaction design, information architecture, and usability.
- can apply knowledge to design processes such as user research, design thinking, prototyping, and usability testing to develop and refine digital products.
- can use relevant tools, techniques, and design methods to create wireframes, user flows, prototypes, and design systems.
- can use relevant workflows and collaborative methods in cross disciplinary product development.
- can find information and material relevant to UX/UI problems by conducting user research, analyzing stakeholder needs, and consulting accessibility standards and design guidelines
- can assess a situation, identify subject related issues, and use methods such as user journey mapping, empathy mapping, and problem framing.
- can assess a situation and identify appropriate measures by applying accessibility and inclusive design practices, using WCAG, and responding to diverse user needs.
- can assess how emerging technologies may influence UX/UI design and digital innovation.
- can apply knowledge to document and communicate design processes and design choices, including technical, societal, and ethical considerations in digital product development.
The candidate:
- understands ethical principles in UX/UI design, including user privacy, inclusivity, accessibility, and responsible design practice.
- has developed an ethical attitude to design practice and shows awareness of the impact of design decisions on diverse user groups and society.
- can carry out design work based on the specific needs of selected user groups, ensuring accessibility and inclusivity throughout the design process
- can build relationships with peers, across disciplines, and with external stakeholders to support user centred design goals.
- can develop design methods, digital products, and services that are relevant and responsive to the evolving needs and expectations within the UX/UI design discipline
| Course code | Course name | Semester | Weeks | Hours | Credits |
|---|---|---|---|---|---|
| TBA | Visual Design Foundations | 1 | 7 | 294 | 10 |
| TBA | Design Thinking: User Research and Strategy | 1 | 6 | 252 | 10 |
| TBA | Practical Project 1: User - Centred Design | 1 | 6 | 252 | 10 |
| TBA | Interaction and Information Design | 2 | 6 | 252 | 10 |
| TBA | Inclusive Design and Accessibility | 2 | 6 | 252 | 10 |
| TBA | Practical Project 2: Accessible Prototyping | 2 | 7 | 294 | 10 |
| Total | 38 | 1596 | 60 | ||
Noroff offers an engaging student-active learning experience that prepares students for professional working life through unique and industry-relevant learning activities, including flexible and independent self-study. Guidance and feedback from teachers support students' learning journey.
All learning activities are aligned with the current learning outcomes, designed to promote a holistic understanding of key issues and challenges within each subject area. By fostering critical thinking, creativity, collaboration, and communication, students will develop lifelong learning skills.
Learning activities can vary for campus and online delivery and are composed of theoretical and practical approaches, providing students with the best possible outcome for each course.
For all online studies, English is the primary language for teaching. English can also be used as the teaching language on some campuses.
Assessment consists of compulsory activities and exams. These impact the student’s learning significantly and concludes if the student has achieved the intended learning outcome and, if so, at what level. Assessments include summative and formative methods depending on the content of the learning outcome of each course. Assessments for each course are described in the course descriptions.
Information about equipment requirements is available on our webpage under Programme information.
Online students are required to purchase and maintain their equipment.
- By upper secondary education (videregående skole)
- Higher education entrance qualification from Norway or abroad
- By Norwegian vocational upper secondary education
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Documented relevant vocational qualifications diploma (yrkeskompetanse) within: Exhibition Designer, Interior Consultant, Pharmacy Technician (eksponeringsdesigner, interiørkonsulent, apotektekniker)
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Documented relevant craft certificate (fag og svennebrev) within: Data Electronics Technician, Energy Operator, Laboratory Technician, Graphic Production Technician (Operator), Content Producer, Media Designer, Media Technician, Branding Designer
(dataelektroniker, energioperatør, faglaborant, grafisk produksjonsteknikk (fagoperatør), innholdsprodusent, mediedesigner, medietekniker, profileringsdesigner)
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- Prior learning and work experience
More information about admission requirements is available on our webpage under Admission Requirements.
