UX-60-4 Interaction and Information Design

UX-60-4 Interaction and Information Design

  • Course description
    • Course Code
      UX-60-4
    • Level of Study
      5.1
    • Program of Study
      UX/UI Design
    • Credits
      60
    • Study Plan Coordinator
      Candice Krüger
Teaching Term(s)
2027 Autumn
About the Course

This course focuses on how digital interfaces are structured and how interaction supports task completion and understanding. Students work with user flows, navigation patterns, information architecture, labels, interface messages, and interactive states to understand how content and behaviour can be organised in clear and usable ways. The course also examines accessibility requirements in interaction patterns and the role of documentation in collaboration and handover.

Through practical tasks and prototyping, students develop interface structures and interaction patterns for digital products. The course supports a more systematic approach to interaction and information design by encouraging students to assess flows, identify usability issues, and improve clarity, consistency, and accessibility.

Course Learning Outcomes
Knowledge

The candidate

  • has knowledge of interaction and information design, including user flows, navigation patterns, feedback, consistency, information structure, and reusable interface patterns in digital interfaces.
  • has knowledge of information architecture, including hierarchies, labelling systems, menu structures, and content organisation that support comprehension, findability, and task completion.
  • has insight into relevant regulations, standards, agreements and quality requirements related to accessibility in interaction patterns.
  • has knowledge of how interaction and information design are used in the UX/UI industry, including how emerging digital technologies can influence interaction patterns, navigation, and user behaviour.
Skills

The candidate

  • can apply knowledge to practical and theoretical problems by defining and designing user flows, structuring screens, and developing interaction behaviours that support clear and efficient task completion.
  • can apply knowledge of information architecture and microcopy to create labels, headings, navigation items, and interface messages that support understanding and task completion.
  • can apply relevant tools, materials, techniques and styles by using industry tools to create interactive prototypes with multi screen flows, navigation patterns, and state changes.
  • can find information and material that is relevant to an interaction or information design problem, including design patterns, accessibility guidelines, and examples from comparable products.
  • can assess a situation, identify subject related issues, and identify what measures need to be implemented by analysing confusing flows or navigation and planning changes to improve clarity and usability.
  • can apply knowledge to document and communicate user flows, key interaction states, information structures, and navigation patterns in a way that supports collaboration and handover.
General Competence

The candidate

  • understands the ethical principles that apply in the trade and field of work, including responsibility for accessible interaction and the avoidance of misleading interaction patterns.
  • can carry out work based on the needs of selected target groups by adapting information structure, navigation, and interaction patterns to user abilities, contexts, and accessibility needs.
  • can develop work methods, products and services of relevance to practising the discipline by documenting interaction and information design decisions and presenting an interactive prototype with coherent flows and clear information structure.
Learning Activities

Digital Learning Resources
The learning management system (LMS) is the primary learning platform where students access most of their course materials. The content is presented in various formats, such as text, images, models, videos or podcasts. Each course follows a progression plan, designed to lead students through weekly modules at their own pace. Exercises and assignments (individual or in groups) are embedded throughout the courses to support continuous practice and assessment of the learning outcomes.

Campus Resources
In addition to the digital learning resources, campus students participate in physical learning activities led by teachers as part of the overall delivery.

Guidance
Guidance and feedback from teachers support students' learning journeys, and may be provided synchronously or asynchronously, individually or in groups, via text, video or in-person feedback.

Assessments
Form of assessmentGrading scaleGroupingDuration of assessment
Course Assignment
Pass / Fail
Reading List

Teaching materials, reading lists, and essential resources will be shared in the learning platform and software user manuals where applicable.