FM1BAP110 Exam Project

FM1BAP110 Exam Project

  • Course description
    • Course code
      FM1BAP110
    • Level of study
      5.1
    • Program of study
      User Interface Design
    • Credits
      10
    • Course coordinator
      Marna Haskins
Teaching term(s)
2025 Spring
Authors
Marna Haskins
About the Course

This is a major project that reflects competence the candidates have acquired during the academic year. The candidate must solve the assignment independently, or as a group, from a given practical problem. Internship projects are encouraged and the project challenges candidates to find a real-world project to acquire practical experience in a professional setting. The candidate is responsible for all aspects of the project, in accordance with the supervisor through the internship, if applicable. If the candidate is not working on a real-world project, an alternative case project will be presented by the academic staff. The completed project will be presented to the teacher, sensor, fellow students and if applicable, the customer. The course builds on competence from all courses during the academic year.

Course Relevance
The aim of the course is to provide candidates with the ability to make independent choices and deliver a comprehensive product from start to finish with professional standards, deadline compliance and focus on efficient workflows. The candidate must demonstrate his/her ability to make reasonable and efficient choices though the use of software tools and detailed documentation, in addition to communicating with professional terminology and expressions during a project. The project work is independent, and the project scope is set with guidance from the academic staff and industry.

Course Learning Outcomes
Learning outcomes - Knowledge

The Candidate...

  • has insight into UI design industry-relevant standards and quality requirements for project preparation, presentation and delivery
  • has knowledge of UI design industry and is familiar with developing user-centred interfaces
  • can update his/her knowledge within UI design fields and the subject areas from courses in the first and second semester
  • understands the importance of UI design discipline as a process to create accessible and user-centric digital products
Learning outcomes - Skills

The Candidate...

  • can apply vocational knowledge to create and develop user interfaces
  • masters industry relevant vocational tools, techniques and methods to execute UI design projects based on a task or client brief
  • can find information and material that is relevant to a UI design project
  • can study his/her own project and identify possible UI design issues, and what measures need to be implemented to optimise the result and meet the quality requirements
General Competence

The Candidate...

  • understands the ethical principles that apply in UI design
  • has developed an ethical attitude as a responsible UI designer
  • can carry out UI design projects based on the needs of selected target groups and project briefs, alone or as part of a group
  • can build relations with his/her peers also across disciplines, project owners, participants and other designers
  • can develop work methods and products of relevance to UI Design
Teaching and Learning

In this course, the following teaching and learning methods can be applied, but are not limited to:

  • Lecture: Educator-led presentations or activities providing knowledge, skills, or general competencies in the subject area.
  • Group work: Collaborative activities where students work together to solve problems or complete tasks.
  • Tutoring: One-on-one or small group sessions with an instructor for personalized guidance and support.
  • Student presentations: Opportunities for students to demonstrate their understanding of course material by presenting to peers.
  • Online lessons: Digital content delivered via an online learning platform.
  • Guidance: Individualized advice and direction from instructors to support students in their learning journey.
  • Workshops: Practical sessions focused on hands-on application of theoretical concepts or skills.
  • Self-study: Independent study where students engage with course material on their own without any teacher support.
Reading list

Teaching materials, reading lists, and essential resources will be shared in the learning platform and software user manuals where applicable.

Work requirements and Assessment

1. All projects must be approved by the teacher before the work begins to ensure the learning outcomes and that the project scope is relevant.
2. The examination project must be delivered according to the assignment description criteria and be evaluated with at least the passing grade.
 

Assessments
Form of assessmentGrading scaleGroupingDuration of assessment
Exam Project
Grade A-F
Group/Individual
7 Week(s)