2VSIM101 Visualisation and Simulation
- Number of credits10
- Teaching semester2026 Autumn
- Language of instructionEnglish
- CampusHamar
- Required prerequisite knowledge
Recommended: 23DPRO101-3D-programming
- Bachelor's Degree in Game Technology and Simulation
- Bachelor’s Degree in Music Performance
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visualisation of data sets/data models
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construction/import and visualisation of advanced 3D objects
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3D simulation
Learning Outcome
Once the student has passed the course, they will have achieved the following learning outcomes:
The student
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has knowledge of mathematical and physical models and methods and tools for 3D visualisation and simulation
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has knowledge of critical thinking, communication and problem solving related to interactive products
The student
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has skills in setting up simple mathematical and physical models and using relevant programming methods and tools for 3D visualisation and simulation
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is able to set up and visualise and simulate mathematical/physical models in a 3D API
The student
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is able to plan and carry out varied work in accordance with ethical requirements and guidelines
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can find, assess, use and refer to relevant research and development work and other relevant academic material
The course is organised as a combination of lectures, practical exercises and supervision.
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4-hour individual written exam, counts for 60% of the final grade
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1 individual assignment, counts for 40% of the final grade
To pass the course, all examinations must be passed.
Form of assessment | Grading scale | Grouping | Duration of assessment | Support materials | Proportion | Comment |
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Written examination with invigilation | ECTS - A-F | Individual | 4 Hour(s) | 60 | ||
Home exam | ECTS - A-F | Individual | 40 |