2MAT201 Mathematics II

    • Course code
      2MAT201
    • Number of credits
      10
    • Teaching semester
      2026 Spring
    • Language of instruction
      English
    • Campus
      Hamar
    • Required prerequisite knowledge

      Recommended: 2MAT101 Mathematics I

Course content
  • Vector space, basis, orthogonality, norm/metric, 2D, 3D, 4D vectors, normal vector, and the equation for a plane  

  • Matrices, multiplication, transposed matrix, inverted matrix  

  • Solving linear equations 

  • Systems differential equations, intrinsic value and eigenvector 

  • Geometric transformations 

  • Homogeneous coordinates, scaling, rotation, translation  

  • Theory of combinations, calculus of probability and probability distributions 

  • Complex numbers

Learning Outcome

Once the student has passed the course, they will have achieved the following learning outcomes: 

Knowledge

The student 

  • has knowledge of methods in linear algebra 

  • has knowledge of the use of linear algebra in 3D space and geometric transformations  

  • has knowledge of methods in calculus of probability 

Skills

The student 

  • has skills in methods of linear algebra and calculus of probability  

  • is fully conversant with critical thinking, logic, communication and problem solving 

General competence

The student 

  • is able to use methods of linear algebra and calculus of probability in games, 3D visualisation and systems thinking 

Teaching and working methods

Lectures and mathematics exercises.

Required coursework
  • 3–5 individual assignments

Assessments
Form of assessmentGrading scaleGroupingDuration of assessmentSupport materialsProportionComment
Written examination with invigilation
ECTS - A-F
Individual
4 Hour(s)
Form of assessment
  • 4-hour individual written exam
Course name in Norwegian Nynorsk: 
Matematikk II
Course name in Norwegian Bokmål: 
Matematikk II
Faculty
Faculty for Film, TV and Games
Department
Department of Game Development - The Game School
Area of study
Matematisk-naturvitenskapelige fag/informatikk
Programme of study
Bachelor's Degree in Game Technology and Simulation
Course level
Foundation courses, level I (100-LN)