FM2GSP062 Semester Project 2

FM2GSP062 Semester Project 2

  • Course description
    • Course code
      FM2GSP062
    • Level of study
      5.2
    • Program of study
      Graphic Design 2
    • Credits
      6
    • Course coordinator
      Libre van den Bergh
Teaching term(s)
2024 Autumn
About the Course

This semester project challenges the candidate to work independently on a real-life project. Here the candidate uses his/her skills to develop a comprehensive visual communication plan and product that communicates a clear message to a defined audience. Emphasis is placed on finding the balance between innovative design, communication and functionality using creative approaches and solutions. There will also be a report that documents the process and describes which choices have been made along the way. The final product will be presented to assessor.

Course Learning Outcomes
Learning outcomes - Knowledge

The Candidate...

  • can assess his/her own work and the finished product in relation to the task description and universal design guidelines.
  • can update his/her vocational knowledge of graphic design and visual communication accumulated through various subjects in previous semesters.
  • has insight into his/her own development opportunities in the planning and preparation of graphic solutions for both print and screen media.
Learning outcomes - Skills

The Candidate...

  • can explain his/her academic choices and the use of tools, methods and techniques in planning, developing and designing graphic solutions for both print and screen media.
  • can explain the use of regulations and guidelines to ensure universal uniformity of digital solutions.
  • can reflect on his/her own creative and technical skills as a graphic designer and adjust it with guidance from a tutor or from user feedback.
  • can find and refer to information related to the project work and assess the relevance of the project.
General Competence

The Candidate...

  • can plan and carry out graphic solutions for both print and screen-based media independently and in line with ethical requirements and universal design principles.
  • can develop graphic solutions for both print and screen-based media based on the needs of selected target groups.
Teaching and Learning

In this course, the following teaching and learning methods can be applied, but are not limited to:

  • Lecture: Educator-led presentations or activities providing knowledge, skills, or general competencies in the subject area.
  • Group work: Collaborative activities where students work together to solve problems or complete tasks.
  • Tutoring: One-on-one or small group sessions with an instructor for personalized guidance and support.
  • Student presentations: Opportunities for students to demonstrate their understanding of course material by presenting to peers.
  • Online lessons: Digital content delivered via an online learning platform.
  • Guidance: Individualized advice and direction from instructors to support students in their learning journey.
  • Workshops: Practical sessions focused on hands-on application of theoretical concepts or skills.
  • Self-study: Independent study where students engage with course material on their own without any teacher support.
Assessments
Form of assessmentGrading scaleGroupingDuration of assessment
Semester Project
Grade A-F
Group/Individual
4 Week(s)
Reading list

Teaching materials, reading lists, and essential resources will be shared in the learning platform and software user manuals where applicable.