FM2ARVP75 Visual Programming

FM2ARVP75 Visual Programming

  • Course description
    • Course Code
      FM2ARVP75
    • Level of Study
      5.2
    • Program of Study
      Technical Design Building Information modelling BIM
    • Credits
      7.5
    • Study Plan Coordinator
      Carlos Henriquez
Teaching Term(s)
2025 Autumn
2026 Spring
About the Course

The course provides knowledge and skills with visual programming to extract and manipulate data and geometry within the design software. Candidates are provided skills to develop Dynamo scripts to automate and optimize tasks and workflows. The course also explores parametric design and how visual programming can be used to generate geometry. Candidates are introduced to practical problem-solving and methods to improve project efficiency. The course builds on competence from Building Methodology and Concept Modelling.

The aim of the course is to provide candidates competence to automate repetitive tasks and workflows through visual programming. This is an important part of digital building projects and a valuable and necessary skill in the industry, as it enables reduced production time and improved project efficiency.
 

Course Learning Outcomes
Knowledge

The candidate: 

  • has knowledge of concepts, processes and tools that are used in visual programming.
  • has knowledge of processes and tools that are used in visual scripts to filter and sort data from building models.
  • can assess his/her own scripts to improve project efficiency.
  • is familiar with problem-solving methodology in relation to visual programming.
  • has insight into his/her own opportunities for generating complex geometry using visual programming.
Skills

The candidate: 

  • is familiar with relevant tools and techniques to create scripts using visual programming.
  • can reflect over his/her own scripts to automate tasks and workflows.
  • can reflect over his/her ability to apply practical problem-solving and methods to improve project efficiency.
  • can find and refer to information on visual programming and assess its relevance to the development of visual scripts.
General Competence

The candidate: 

  • can find and solve modelling issues through visual programming.
  • can plan and carry out data manipulation and development of visual scripts.
  • can exchange points of view with peers and participate in discussions about workflows and automated processes.
Learning Activities

Digital Learning Resources
The learning management system (LMS) is the primary learning platform where students access most of their course materials. The content is presented in various formats, such as text, images, models, videos or podcasts. Each course follows a progression plan, designed to lead students through weekly modules at their own pace. Exercises and assignments (individual or in groups) are embedded throughout the courses to support continuous practice and assessment of the learning outcomes.

Campus Resources
In addition to the digital learning resources, campus students participate in physical learning activities led by teachers as part of the overall delivery.

Guidance
Guidance and feedback from teachers support students' learning journeys, and may be provided synchronously or asynchronously, individually or in groups, via text, video or in-person feedback.

Assessments
Form of assessmentGrading scaleGroupingDuration of assessment
Course Assignment
Pass / Fail
1 Week(s)
Reading List

Teaching materials, reading lists, and essential resources will be shared in the learning platform and software user manuals where applicable.