FM2ABPP15 Portfolio Project
FM2ABPP15 Portfolio Project
- Course description
- Course CodeFM2ABPP15
- Level of Study5.2
- Program of Study3D Art and Games Technology: Content Creation
- Credits15
- Study Plan CoordinatorPaul Martin Tangen
The course provides knowledge of portfolios and presentation techniques. The candidate will plan and execute a project of choice for their portfolio. The candidate collects submitted work to demonstrate the accumulated competence to potential employers. The candidate is given the opportunity to make modifications to the selected work for an optimised showcase.
The course aims to prepare students for the job market and provide candidates with the opportunity to create a summarised visual presentation of his/her competence in the field of 3D. The presentation can be used to self-promote efficiently and strengthen the candidate’s position in a job application process.
The candidate...
- has knowledge of show reels, portfolios and methods to professionally present his/her own work
- can assess his/her own 3D productions in relation to applicable guidelines and quality requirements
- is familiar with positive and negative aspects of visually presenting his/her own work
- has insight into his/her own opportunities for development in his/her chosen field
The candidate...
- can explain his/her own presentation material and adjust presentations based on his/her chosen field
- can reflect over his/her own practice as a 3D developer and adjust it under supervision to improve overall results
- can find and refer to professional companies within the industry for reflection and revision of his/her own presentation material and project work
The candidate...
- can plan and carry out 3D productions, based on his/her chosen field
- can plan and carry out presentations of his/her own 3D productions to demonstrate accumulated competence
- can exchange points of view and constructive criticism with peers for optimal impact of his/her own portfolio presentation
Digital Learning Resources:
The learning management system (LMS) is the primary learning platform where students access most of their course materials. The content is presented in various formats, such as text, images, models, videos or podcasts. Each course follows a progression plan, designed to lead students through weekly modules at their own pace. Exercises and assignments (individual or in groups) are embedded throughout the courses to support continuous practice and assessment of the learning outcomes.
Campus Resources:
In addition to the digital learning resources, campus students participate in physical learning activities led by teachers as part of the overall delivery.
Guidance:
Guidance and feedback from teachers support students' learning journeys, and may be provided synchronously or asynchronously, individually or in groups, via text, video or in-person feedback.
Name | Work requirement | Type | Scope | Comment |
---|---|---|---|---|
Assignment 1 | Project task | Course requirement | 1 week | Approved / Not Approved |
Form of assessment | Grading scale | Grouping | Duration of assessment |
---|---|---|---|
Portfolio | Grade A-F | Individual | 9 Week(s) |