FM1UPX081 Project Exam
FM1UPX081 Project Exam
- Course description
- Course codeFM1UPX081
- Level of study5.1
- Program of studyUX Design
- Credits8
- Course coordinatorMilan Ilich
This is a major project that reflects the competence candidates have acquired during the academic year. The candidate must solve the assignment independently or in a team with fellow students from a given practical problem. The project challenges the candidate to find a real-world project to acquire practical experience in a professional setting. Candidates are responsible for all aspects of the project, in accordance with the supervisor through the internship, if applicable. If the candidate is not working on a real-world project, an alternative case project will be presented by the teacher. The completed project will be presented to the teacher, sensor, fellow students, and if applicable, the client.
Course Relevance
The project challenges candidates to apply and combine accumulated competence from the first and second semester courses to demonstrate how he/she can complete larger projects. Candidates are encouraged to collaborate with fellow students across disciplines. The project challenges candidates to acquire real-world projects to gain experience with industry relevant projects. Internship projects are encouraged.
The Candidate…
- has insight into industry-relevant standards for UX Design in relation to project preparation, presentation and delivery
- can update his/her knowledge within user experience design, and the subject areas from courses in the first and second semester
- understands the importance of the user experience discipline as a process and method to create user-centric solutions
The Candidate…
- can apply knowledge to problems and issues in UX projects
- masters industry-relevant tools, techniques and methods to execute UX projects based on a industry-relevant brief
- can find information and material that is relevant to the project
- can study his/her own project and scope and identify possible user experience and delivery issues, and what measures need to be implemented to optimise the result and meet deadlines
The Candidate…
- understands the ethical principles that apply in UX Design
- has developed an ethical attitude as a responsible user experience designer
- can plan and carry out UX Design based on the needs of selected audiences and project briefs, alone or as part of a group
- can build relationships his/her peers also across disciplines, project owners, participants and other UX/interaction designers
- can develop work methods and products of relevance to UX Design
In this course, the following teaching and learning methods can be applied, but are not limited to:
- Lecture: Educator-led presentations or activities providing knowledge, skills, or general competencies in the subject area.
- Group work: Collaborative activities where students work together to solve problems or complete tasks.
- Tutoring: One-on-one or small group sessions with an instructor for personalized guidance and support.
- Student presentations: Opportunities for students to demonstrate their understanding of course material by presenting to peers.
- Online lessons: Digital content delivered via an online learning platform.
- Guidance: Individualized advice and direction from instructors to support students in their learning journey.
- Workshops: Practical sessions focused on hands-on application of theoretical concepts or skills.
- Self-study: Independent study where students engage with course material on their own without any teacher support.
Teaching materials, reading lists, and essential resources will be shared in the learning platform and software user manuals where applicable.
Form of assessment | Grading scale | Grouping | Duration of assessment |
---|---|---|---|
Exam Project | Grade A-F | Group/Individual | 5 Week(s) |