FDPM1-UN75 Understanding User Needs

FDPM1-UN75 Understanding User Needs

  • Course description
    • Course code
      FDPM1-UN75
    • Level of study
      5.1
    • Program of study
      Digital Product Management
    • Credits
      7.5
    • Course coordinator
      Michael John Phillip
Teaching term(s)
2024 Autumn
2025 Spring
About the Course

Understanding User Needs brings the student into the core of user-centred product management, teaching methodologies and strategies to decipher the communication with users. Students are equipped with the knowledge and skills to identify user needs, align product strategies, and highlight key product components required for tailor-making digital solutions that resonate with the target audience. The ability to deeply connect with users, anticipate their desires, and address their pain points is at the core of the course. Students learn to explore how the product is utilised in real-world scenarios, the pivotal role a product plays in a user's life and how it fulfils specific functions, and how to use such information to fine-tune features and functionality. 

Students gain the ability to pinpoint a target audience and understand their unique characteristics, desires, and pain points. They also learn how to position a product as the solution to the user's "job to be done", how to conduct effective customer interviews, and employ other ethnographic methods to uncover unserved user needs and challenges. 

Students are further taught methods in data analysis, and how data is used to shape our understanding of user needs and preferences. They learn how to gain valuable insights and verify both the validity of the sources and the quality of the information itself. The students learn to grasp the nuances between qualitative and quantitative research methods, how they complement each other and when to use each approach. The course develops the students’ skills to prioritise user needs and problems strategically, and to identify which issues to tackle first, aligning with the product's overall vision and goals. 

The course gives a deeper understanding of the importance of user needs, briefly explored in the introductory course. It gives the student the relevant and necessary foundation for developing digital products aligned with user needs in the coming courses of the programme. 

Course Learning Outcomes

Knowledge:
Understanding theories, facts, principles, procedures in the discipline, subject area and/or occupation.
Skills:
Ability to utilise knowledge to solve problems or tasks (cognitive, practical, creative and communication skills).
General Competence:
Ability to independently utilise knowledge and skills in different situations.

After graduation from this programme, students have acquired the following learning outcomes:

Learning outcomes - Knowledge

The candidate: 

  • has knowledge of the central principles and methods behind user research, data analytics and validation. 
  • has knowledge of how to derive insights into user behaviour and preferences. 
  • has knowledge of different user-research techniques and ethnographic methods. 
  • has knowledge of the differences between qualitative and quantitative research methods, and knows when to use each to gather user insights. 
  • has knowledge of how to evaluate and verify information from different sources. 
  • understands strategies for prioritising user needs and problems based on product strategy and business objectives. 
Learning outcomes - Skills

The candidate: 

  • masters tools and methods to identify and validate user needs. 
  • can analyse and select which information sources and data points are relevant in relation to any digital product. 
  • can apply ethnographic methods to uncover latent user needs and pain points. 
  • can apply quantitative data analysis tools and extract statistical insights that guide product development. 
  • can create descriptive user personas that capture the essence of target users, their goals, and challenges. 
  • can apply user data to identify trends, patterns, and insights that inform product decisions and improvements. 
  • can prioritise user needs and problems based on criteria such as impact and feasibility. 
  • can communicate user insights and needs to cross-functional teams, ensuring alignment and understanding. 
  • can align user needs with overall product and business strategies to create a cohesive and impactful product roadmap. 
General Competence

The candidate: 

  • has developed a sense of empathy for users, allowing for a more intuitive and user-friendly product design. 
  • understands the ethical principles that apply when conducting user research for digital products. 
  • has developed an ethical attitude towards clients and users in relation to practising the role of a digital product manager when conducting user research. 
  • can build relations with peers and collaborate across professional product disciplines and with external target groups. 
Teaching and Learning

In this course, the following teaching and learning methods can be applied, but are not limited to:

  • Lecture: Educator-led presentations or activities providing knowledge, skills, or general competencies in the subject area.
  • Group work: Collaborative activities where students work together to solve problems or complete tasks.
  • Tutoring: One-on-one or small group sessions with an instructor for personalized guidance and support.
  • Student presentations: Opportunities for students to demonstrate their understanding of course material by presenting to peers.
  • Online lessons: Digital content delivered via an online learning platform.
  • Guidance: Individualized advice and direction from instructors to support students in their learning journey.
  • Workshops: Practical sessions focused on hands-on application of theoretical concepts or skills.
  • Self-study: Independent study where students engage with course material on their own without any teacher support.
Reading list

Teaching materials, reading lists, and essential resources will be shared in the learning platform and software user manuals where applicable.

Assessments
Form of assessmentGrading scaleGroupingDuration of assessment
Course Assignment
Pass / Fail
Individual
1 Week(s)