FDPM1-SP10 Semester Project

FDPM1-SP10 Semester Project

  • Course description
    • Course code
      FDPM1-SP10
    • Level of study
      5.1
    • Program of study
      Digital Product Management
    • Course coordinator
      Michael John Phillip
Teaching term(s)
2024 Autumn
2025 Spring
About the Course

The semester concludes with a project where the candidate must demonstrate practical skills and competence from all first-semester courses. 

The course aims to conduct a practical project and develop a digital product feature prototype that improves the current features of an existing digital product. The prototyping is based on independently conducted research, ideation, and concept work, and given shape according to identified and verified user needs. Candidates work independently or in a group on a project, which must be planned, documented, and executed according to project criteria. The candidate also prepares a project plan and an individual reflection report documenting the process and choices made along the way. 

The project challenges candidates to use and combine accumulated competence from the previous courses and showcase how they can complete larger projects, individually or across disciplinary boundaries. Candidates are challenged to think and work holistically, which provides a solid platform for further learning and understanding of the digital product management vocation. 

The candidate presents the results from the project to course teachers, an eventual client, and fellow students after submission. The project can open for teamwork, real-world client projects, or interdisciplinary cooperation projects across disciplines. 

The course gives the students a practical opportunity to apply all skills and areas from previously taught courses in a concrete and hands-on context in the shape of a project. 

Course Learning Outcomes
Learning outcomes - Knowledge

The candidate: 

  • has knowledge of the digital product management industry and is familiar with the digital product management toolbox, process, and methodologies. 
  • can update their knowledge on the digital product management field related to the subjects and topics in the first semester. 
  • understands the importance of user-centred digital product solutions from both the user, client, and societal perspectives. 
  • has knowledge of what characterises a good problem solution fit with a digital product challenge. 
Learning outcomes - Skills

The candidate: 

  • can apply vocational knowledge of general-purpose planning techniques and tools to a make use of acquired digital product management skills. 
  • can develop and design a tailor-made work plan for developing or improving a digital product feature. 
  • masters the ability to independently pick relevant tools from the digital product management toolbox and is able to apply them to any digital product feature that needs improvement. 
  • can find information and material that is relevant to contextualise the problem and task at hand. 
  • can study and document their own work and process to a customer or client. 
  • can verify, reason, and explain why the chosen feature concept and prototype best answers the user’s problem through facts, personals and data analysis. 
General Competence

The candidate: 

  • can scope a digital product management project, and carry out work based on the needs of a selected user or client. 
  • can carry out work in a digital product team consisting of user research, ideation and concept development based on the needs of the users. 
  • understands the ethical principles of user and customer relations in a digital product management process. 
  • demonstrates an ethical attitude throughout all phases of a digital product development process. 
Teaching and Learning

In this course, the following teaching and learning methods can be applied, but are not limited to:

  • Lecture: Educator-led presentations or activities providing knowledge, skills, or general competencies in the subject area.
  • Group work: Collaborative activities where students work together to solve problems or complete tasks.
  • Tutoring: One-on-one or small group sessions with an instructor for personalized guidance and support.
  • Student presentations: Opportunities for students to demonstrate their understanding of course material by presenting to peers.
  • Online lessons: Digital content delivered via an online learning platform.
  • Guidance: Individualized advice and direction from instructors to support students in their learning journey.
  • Workshops: Practical sessions focused on hands-on application of theoretical concepts or skills.
  • Self-study: Independent study where students engage with course material on their own without any teacher support.
Reading list

Teaching materials, reading lists, and essential resources will be shared in the learning platform and software user manuals where applicable.

Assessments
Form of assessmentGrading scaleGroupingDuration of assessment
Semester Project
Pass / Fail
7 Week(s)