UM3S3G35 Studio 3 - Games
UM3S3G35 Studio 3 - Games
- Course description
- NQF LevelBachelor's degree (Level 6 1. Cycle)
- Area of StudyInteractive Media
- Program of StudyInteractive Media: Games
- ECTS35
- CampusKristiansand, OnlinePLUS - Oslo, Online
- Course LeaderPaul Bettinson
Language of Instruction and assessment: English
May be offered on Campus and Online.
May be offered as a separate course.
Included in the following bachelor's degrees:
- Interactive Media: Games
The course engages with, and explores, the development of a project that advances knowledge and skill levels. Students focus on enhancing a specialised skill set culminating in a final piece of work to an industry standard level.
Course Learning Outcomes
The student has knowledge of
| K1 | the appropriate tools and technologies used in the development of interactive media and their possible application in a wide range of creative, corporate, community and industry settings. |
|---|---|
| K2 | the professional responsibilities of a self-reflective practitioner. |
| K3 | the application of research skills appropriate to project, audience, client and industry. |
| K4 | professional client-facing pitching techniques. |
The student gain skills in
| S1 | advanced design development and implementation skills in production of interactive media. |
|---|---|
| S2 | developing confidence in experimentation and exploration of tools, technologies, practices, processes and procedures. |
| S3 | a capacity for innovative thinking and its implementation. |
| S4 | leadership and management. |
| S5 | conflict resolution and negotiation. |
The student can demonstrate
| G1 | professionally present ideas/pitch to a client. |
|---|---|
| G2 | the ability to adapt to new environments and technologies. |
| G3 | lead and organize a group discussion. |
| G4 | the ability to communicate effectively with peers and external agencies. |
- Developing self-directed projects
- Adaptive planning and collaborative management
- Presenting and communicating developing work
- Advanced implementation of specialised skills
- Teaching will be based on a hybrid-flexible approach. Instructor-led face-to-face learning is combined with online learning in a flexible course structure that gives students the option of attending sessions in the classroom, participating online, or doing both.
- All activities require active student participation in their own learning.
- Learning delivery methods and available resources will be selected to ensure constructive alignment with course content, learning outcomes and assessment criteria.
- Students will be taught using a mixture of guidance, self-study, and lecture material. Topics will be introduced in a series of weekly lectures. The guidance sessions will be directed practical exercises and reading in which students can explore topics with support from a teacher. This material will also require students to self-manage their time to ensure tasks are completed and the theory is fully understood. This will allow the students to fully engage with lectures and with their peers.
- Learning resources are available in the LMS and include, but is not limited to:
- literature and online reading material (essential and recommended)
- streams, recordings and other digital resources, where applicable
- video conferencing and communication platforms, if applicable
- tools, software and libraries, where applicable
- Students must have access to an internet connection, and suitable hardware.
- Accessing live streams and virtual laboratories requires a minimum broadband connection of 2Mbps (4Mbps recommended).
- Students working on their own laptop/computer are required to acquire appropriate communications software, a webcam, and headphones (or a similar alternative).
The reading list for this course and any additional electronic resources will be provided in the LMS.
| Activity | Duration |
|---|---|
Teacher-led activity | 10 |
Teacher-supported work | 40 |
Self-study | 825 |
This course has one (1) exam contributing towards the overall and final grade of the course.
The exam must be assessed as passed to receive the final Course Grade.
| Form of assessment | Grading scale | Grouping | Duration of assessment |
|---|---|---|---|
Project | A-F |
