FM2ABIK05 Industry Knowledge
FM2ABIK05 Industry Knowledge
- Course description
- Course codeFM2ABIK05
- Level of study5.2
- Program of study3D Art and Games Technology: Content Creation
- Credits5
- Course coordinatorKevin Fosse, Paul Martin Tangen
This course is aimed at teaching candidates about the 3D industry and how to work as a team to complete projects. Candidates will learn about the different 3D fields and responsibilities of work within them. Candidates will also learn how to plan and execute projects as a team, based on project briefs. The candidate is provided with knowledge and essential training about the industry and how to form their path towards a chosen area within the field. The course also provides insight into different software and methods of collaboration.
Course Relevance
The course objective is to provide the candidate with a solid foundation for future practice in their chosen field, through competence and understanding of work processes that are carried out at a professional level, as well as insight into a selected area of speciality. The ability to absorb and apply industry knowledge in his/her own productions and projects is an important part of the program.
The Candidate…
- has knowledge of relevant tools that are used in the industry
- is familiar with relevant disciplines and trades
- can assess his/her own work in relation to applicable quality requirements and design
- has insight into his/her own opportunities for development of work as part of a group
The Candidate…
- can explain his/her own work in industry-relevant productions
- can explain his/her own choice of methods, processes, and technical solutions in industry-relevant productions and as part of a group
- can reflect over his/her own production of materials and adjust it under supervision
The Candidate…
- can plan and carry out work within a field of speciality, as part of a group and in accordance with industry requirements
- can exchange points of view with his/her peers and participate in discussions about the development of good practice
- can contribute to organizational development with collaboration and team focus
In this course, the following teaching and learning methods can be applied, but are not limited to:
- Lecture: Educator-led presentations or activities providing knowledge, skills, or general competencies in the subject area.
- Group work: Collaborative activities where students work together to solve problems or complete tasks.
- Tutoring: One-on-one or small group sessions with an instructor for personalized guidance and support.
- Student presentations: Opportunities for students to demonstrate their understanding of course material by presenting to peers.
- Online lessons: Digital content delivered via an online learning platform.
- Guidance: Individualized advice and direction from instructors to support students in their learning journey.
- Workshops: Practical sessions focused on hands-on application of theoretical concepts or skills.
- Self-study: Independent study where students engage with course material on their own without any teacher support.
Teaching materials, reading lists, and essential resources will be shared in the learning platform and software user manuals where applicable.