ADK2006 Animation IV & Directing

    • Course code
      ADK2006
    • Number of credits
      10
    • Teaching semester
      2025 Autumn
    • Language of instruction
      English
    • Campus
      Hamar
    • Required prerequisite knowledge

      Recommended : ADK1002 Animation I & principles, ADK2004 Animation II & body mechanics, and ADK2005 Animation III & acting

Course content
  • Workflow from idea to final animation
  • Detailed work
  • Storytelling

Learning Outcome

Once the student has passed the course, they will have achieved the following learning outcomes: 

Knowledge

The student:

  • has knowledge of storytelling
  • has knowledge of character development for animation
  • has knowledge of directing for animation
  • has knowledge of planning and executing an animation production
  • has knowledge of polishing high-quality animations
  • has broad knowledge of structuring and building their own portfolio (demo reel)
Skills

The student:

  • can give characters unique, individual personalities, making them authentic and diverse
  • can produce an animation portfolio (demo reel) to demonstrate the quality level of their animations
  • can make well-reflected choices in relation to acting, storytelling, cinematography, and body mechanics
  • can produce finished high-quality animation
  • can reflect on their own work and processes, developing their critical thinking
General competence

The student:

  • has insight into relevant professional and ethical issues and can contribute to a professional community
  • can plan and carry out an animation sequence over time, following guidelines
  • has insight into relevant industrial work processes and can contribute to a professional academic environment
  • can evaluate the quality of an animation
  • can evaluate choices made in an animation
  • can prepare for and use animation in productions
Teaching and working methods

The course is structured as a combination of lectures, practical exercises, continuous submissions, self-study, and supervision. Throughout the course, students work individually on their demo reel.

Required coursework
  • 2-4 individual assignments
Assessments
Form of assessmentGrading scaleGroupingDuration of assessmentSupport materialsProportionComment
Written assignment
ECTS - A-F
Individual
  • All
85
Folder 1
Written assignment
ECTS - A-F
Individual
  • All
15
Folder 2
Form of assessment
  • 1 individual practical portfolio assignment that must be completed by Exhibition Week. The assignment counts for 85% of the final grade.
  • 1 individual portfolio assignment that counts for 15% of the final grade.
Course name in Norwegian Nynorsk: 
Animasjon IV & regi
Course name in Norwegian Bokmål: 
Animasjon IV & regi
Faculty
Faculty for Film, TV and Games
Department
Department of Game Development - The Game School
Area of study
Mediefag
Programme of study
Bachelor's Degree in Animation and Digital Art
Course level
Intermediate course, level II (200-LN)